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Evercade review

Our Verdict

If you're nostalgic for old-school, cartridge-based handhelds and desire an piece of cake, affordable manner to experience some of your favorite classics once again, the Evercade is worth a look. Merely don't look the highest-fidelity experience, or a perfect roster of games.

For

  • Affordable
  • Good emulation
  • Controls feel smashing
  • HDMI-out for external displays

Confronting

  • Middling blueprint
  • Limited display options

Tom'south Guide Verdict

If you're nostalgic for onetime-school, cartridge-based handhelds and want an like shooting fish in a barrel, affordable style to experience some of your favorite classics again, the Evercade is worth a look. Just don't expect the highest-allegiance feel, or a perfect roster of games.

Pros

  • +

    Affordable

  • +

    Good emulation

  • +

    Controls experience great

  • +

    HDMI-out for external displays

Cons

  • -

    Middling blueprint

  • -

    Limited display options

The Evercade doesn't connect to Wi-Fi. It doesn't have a touch on screen, and its games come on cartridges; they're not downloaded or played off an SD card. Y'all won't even find an analog stick on this handheld.

It seems like the Evercade shouldn't exist in 2020, but exist it does. And those features it lacks aren't deficiencies; they're intentional, considering the Evercade is designed to be a haven for retro gamers, based around simplicity and accurateness at an affordable price. Only how affordable? Try $eighty.

That low toll might conjure up mental images of shoddily built plug-and-play systems with hundreds of ROMs and horrendous emulation. But the Evercade feels solid, and runs these games smoothly on the whole. It's not perfect. Yous're likely to meet some control-mapping problems, depending on what you play. And of course, the Evercade is limited only to those classics released for it, which means the finest first-party titles from your favorite old consoles will be notably absent. But overall, the Evercade mostly succeeds as an effortless, inexpensive way to dip your toes into classic gaming on the become.

Editor'southward note: Blaze Entertainment has issued a downloadable firmware update that fixes the control-mapping bugs mentioned here that plagued a number of games in the Evercade's library. In response to that, we've updated this review and bumped the score from 3.v to 4 out of 5.

Evercade price and availability

The Evercade went on auction May 22, and is bachelor at Amazon. The system comes in two different editions. In that location's a Starter pack, which includes the handheld and the Namco Museum Drove I cartridge for $lxxx/£60. You lot can also become a Premium pack, which includes the aforementioned Namco cartridge, as well as Atari and Interplay collections, for $100/£eighty.

Including the ones that transport with the organisation, there's a total of 10 cartridges available at launch from a range of publishers, including Data Eastward and Technos, as well equally indie outfits similar Piko Interactive and Mega True cat Studios. Each cart features anywhere from 6 to 20 games, but all cartridges retail for the same $xx/£15. Games are grouped in collections by publisher, which is a logical style of organizing things.

If I was buying an Evercade today, I'd be somewhat worried about the number of cartridge releases I can expect going forward. Blaze Entertainment says at least 3 more volition drop by the third quarter of the twelvemonth: 2 Atari Lynx collections, as well every bit one dual-game pack featuring Xeno Crisis and Tanglewood. These are new, crowdfunded games that take actually been released on Sega Genesis cartridges, likewise equally modern platforms, like the Nintendo Switch.

Evercade blueprint and hardware

Somewhere betwixt a PSP and PS Vita in terms of size, but thicker than both, the Evercade isn't exactly the nearly slender or bonny portable system. In that location'southward a sheet of sleeky plastic protecting the 4.three-inch LCD brandish and the entire confront of the device, while the rest of the body is clad in a matte plastic shell that wouldn't have felt out of place on an original Game Male child.

(Image credit: Tom's Guide)

You lot'll find carmine accents throughout — a stripe strewn effectually the screen, also as a beveled edge that joins the front and back — that lend an appropriate old-schoolhouse arcade artful. There are volume keys on the bottom-left border, a power slider upwardly top, a headphone jack, a microUSB port for charging and, perhaps most surprising of all, a mini HDMI port that will let yous output gameplay to a Telly at 720p resolution.

I could complain that there's a distinctly budget feel to the Evercade's advent, and all the plastic on plastic. But this is a budget device, and so I can't really mistake information technology for that. Besides, in spite of whatever knocks on the blueprint, the controls themselves actually experience fantabulous.

(Image credit: Tom'due south Guide)

I love how large the Evercade's circle-manner D-pad and buttons are, and that the shoulder buttons are clicky, but not stiff. The D-pad especially shines. Information technology's precise like you'd want it to exist, only too has the proper caste of requite, allowing yous to alter directions fast. It actually reminds me of the Sega Saturn'southward D-pad, which is loftier praise indeed.

While it'southward comfortable to game on the Evercade for long stretches of time, I have two gripes. First, the display is pretty underwhelming. The issue isn't so much the screen's size, only how easily colors shift and luminosity fades if yous hold the Evercade at an oblique angle. Information technology too could stand to exist a bit brighter. For what information technology's worth, the system delivered about 4.five hours of use from its 2,000-mAh battery while set to the highest of its three effulgence options, which is in line with Blaze'southward estimates.

(Image credit: Tom's Guide)

The other issue pertains to inserting and removing cartridges from the Evercade, which is more daunting than information technology should be. Different cartridges in handhelds yous might've played back in the day, the Evercade'south carts sit flush with the back of the organisation when inserted. This creates a make clean look, and is pretty clever, since Bonfire has taken the liberty of printing the cartridge'due south contents and publisher logos on the back of each one for easy identification. Merely this design presents a trouble when information technology comes time to switch a cartridge out.

The carts don't have any ridges on them, salvage for a shallow divot that barely accommodates your pollex, and they sit incredibly snugly in their slot. As such, they're a hurting to pry out. Bonfire says it's enlightened of that problem, and has tweaked the design of the slot on the Evercade'due south final product models. Fortunately for united states of america, the slot on our pre-production unit seemed to get more than pliable with ongoing utilize.

(Image credit: Tom's Guide)

Finally, while information technology may seem empty-headed to review a arrangement's packaging, the fact of the matter is that Blaze conspicuously hopes that customers will be proud of their Evercade libraries, and will treat the cartridges, boxes and manuals as collectibles in their own right. Bearing that in mind, I couldn't help but observe that the cases felt rather flimsy the first fourth dimension I cracked ane open. The box fine art isn't especially pretty either, though I commend Bonfire's thoughtfulness to print a brief background on the publisher in question, besides as blurbs explaining the games, within every booklet.

Evercade performance

At the heart of the Evercade is a 1.4GHz, quad-core processor, and it runs emulators that Bonfire has either licensed or custom-built for the Evercade. As information technology stands now, these are but NES, SNES and Genesis emulators. The Evercade plays the home ports of arcade titles like Pac-Human being and Double Dragon, rather than their original arcade counterparts.

(Prototype credit: Tom'due south Guide)

Generally speaking, these games run as well as yous think, which is perhaps the Evercade's finest accomplishment. While some critics accept reported audio glitches that Blaze is reportedly working to sort out, I didn't run across whatever problems with sound in my testing. Any input lag in that location might exist is ephemeral, and these games look sharp enough, albeit not stunning, on the Evercade's 480x272 brandish.

Superlative Racer — a retitled version of SNES classic Top Gear — moves as swiftly every bit y'all'd hope for an old sprite-scaling arcade racer, and the cars themselves handle responsively. Also, I institute myself bustling the theme to Namco'due south Pac-Attack after I spent hours immersed in that addictive puzzler. The Evercade does a convincing job of imitating the SNES' sound signature, at to the lowest degree through its tinny little speakers.

(Image credit: Tom's Guide)

In fact, the only serious frustration I encountered while gaming on the Evercade for this review was the manner in which it bungled the command schemes for some titles. With Height Racer for example, none of the game's four controller configurations fully corresponded to the proper inputs on the hardware. And in Double Dragon II, I had to press the B button — which is located to the right of A — to boot left, while A punched right.

Office of this defoliation stems from the fact that the labels for the face buttons on the Evercade are switched from their positions on the SNES pad; specifically, A and B, equally well as Ten and Y, are in contrary locations. Strangely, Blaze went and then far as to reverse the mapping for the first pair of buttons on Top Racer, only not the 2nd, resulting in some buttons doing what you'd expect them to, while others don't. A custom push button-mapping feature congenital into the Evercade's software could have gone a long way toward fixing this. Sadly, no such adequacy exists.

This is farther complicated past the fact that the games themselves still brandish the original push prompts, and the full-color manuals that Blaze has and then thoughtfully included aslope these cartridges aren't always the most helpful. For example: The diagram in the booklet for Top Racer shows accelerate every bit the Ten button, but says nothing about where to find the restriction.

Fortunately, Blaze has responded quickly to this criticism. Version 1.1a of the system's firmware, which you can download to a PC and install on the Evercade in a matter of minutes, solved the problems I encountered in both Top Racer and Double Dragon II. It seems that in both cases, the system is now ignoring push labels and has adopted a mapping scheme based solely on push position, which is far more intuitive. The fact Bonfire moved swiftly to push button this update out in such close proximity to the handheld'south release is a very encouraging sign that the company is listening, and hopefully, this means your favorite title in the Evercade library will also play the style information technology was intended to.

Evercade software and features

Upon booting up the Evercade, yous're greeted with a simple menu that allows y'all to scroll through all the games on whatever cartridge is inserted into the organisation. The interface isn't ugly, but it doesn't look like much thought went into it either, as it'due south difficult to come across all the titles available to yous at a glance.

(Image credit: Tom's Guide)

This isn't like Nintendo's Classic serial, or the Sega Genesis Mini, where you can opt for an expanded view of many boxes at once, or sort them based on your preferences. You just gyre through i game at a time, which can exist grating, considering that some of these collections comprise upward to xx titles.

A Menu button below the D-pad provides quick access to saving and loading states, and in that location are 100 salvage land slots available per game, which is equally amusing every bit it is excessive. Unfortunately, however, the Evercade doesn't offer much in the way of display options — simply the choice of playing a detail title in its original size, or widened to fit the 16:9 aspect ratio of the panel. There are no options for scanlines or filters of any sort, which volition likely irk more discerning retro gaming aficionados.

The inclusion of a 16:nine screen on the Evercade is a bit of a head-scratcher to brainstorm with, in one case you consider that this is a handheld primarily designed to play iv:3 games. That said, newer titles, like Xeno Crisis, may take advantage of the brandish'southward full width, and there'south nothing stopping Blaze from releasing arcade ports in the future that may crave bespoke, nonstandard aspect ratios.

Additionally, while you'll find 2-player modes in many of the games released for the Evercade, there'due south currently no manner to play with a friend. Yet, Blaze states that it could eventually offer a future console with multiplayer capabilities, and that this device could incorporate the very same cartridges as the Evercade.

Verdict

In spite of a few foibles, the Evercade is nevertheless a compelling package for retro gaming fans. Blaze's priorities are in order here. The Evercade skips features that only hardcore, uber-serious retro gamers are sure to miss, and adopts a cheaper design to achieve a lower price. Still, in spite of that, the games here all run well, the emulation is high-quality and the bodily controls themselves feel first-class.

In fact, the Evercade'due south most glaring flaw isn't really a error of the system; it'south the fact that a console similar this, from a third-party manufacturer, is naturally going to exclude games from the likes of Nintendo, Sega, SNK and Hudson that defined the dwelling consoles on which they appeared. Because you can't add games to the Evercade yourself, you're essentially beholden to whatever cartridges come up out, and who knows how many that volition exist, when all is said and done?

Until Blaze drops a collection with a title or several that you actually want to play, picking up an Evercade might non make much sense. In fact, in that location's cypher in the organization's 120-game library that speaks to me, personally. That said, if yous see something yous like, the Evercade is a low-risk investment that should put a cornball smile on your face.

Adam Ismail is a staff writer at Jalopnik and previously worked on Tom'southward Guide covering smartphones, car tech and gaming. His honey for all things mobile began with the original Motorola Droid; since then he's owned a variety of Android and iOS-powered handsets, refusing to stay loyal to one platform. His work has as well appeared on Digital Trends and GTPlanet. When he's not footling with the latest devices, he's at an indie popular evidence, recording a podcast or playing Sega Dreamcast.

Source: https://www.tomsguide.com/reviews/evercade

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